My Work
CASE STUDY #03
Making managing mental health easier and more fun
Using narrative and novel interfaces to track of their progress, goals and next actions
Mar 2026 | Solo Project
CASE STUDY #02
Helping students read Ancient Greek 2x faster
With fuzzy search and adaptive interfaces
Feb 2026 IxDF Course
CASE STUDY #01
Building a "schedule to calendar" converter that removes all manual input
Quickly upload your work schedule or itinerary to your Google Calendar or iCal
Dec 2025 | Bootstrapped Collaboration
Work with Me for:
Evidence-based decision making
Integrating user needs and business objectives
Interaction Design Foundation training
Humanities, drama and linguistics background
About
Tom Graduated in Classics from Cambridge in 2024. He worked in live theatre whilst applying for various grad schemes.
Since then, he has been studying UX Design and working full-time as a cleaner to support his family.
In 2025, he audited his skills, experience and goals:
Goals
Create radical experiences that help make the world a better place.
Work with passionate, diverse, humble and skilled people.
Contribute as an IC, but with opportunities for leadership, autonomy, and learning.
Core Skills
creating
designing
listening
pioneering
refining
thinking
problem solving
persuading
Knowledge
software
theatre
languages
3D graphics
Photoshop
research
Location
A city in the North of England, preferrably Hull.
Somewhere with good public transport connections, diversity, and access to nature.
Dozens of conversations with professionals led him to pursuing a career in digital UX Design / Product Design.
Niche
Tom's academic humanities background prepared him to create digital products for use in the arts and culture sector.
With knowledge of a number of languages and historical linguistics, he is well-placed to contribute towards ed-tech and linguistic projects.
His interest in 3D graphics and experience with Blender suit him for projects relating to archviz and V/AR.
Contact Me
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